Mario Kart World | Critical Consensus

As Nintendo’s sole major launch title, Mario Kart World is carrying a lot of weight on its shoulders. There’s arguably no more proven quantity to do so. Mario Kart 8, across its two iterations on Wii U and Switch, has sold more than 76 million copies. With more than 11 years having passed since its…

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“It was like a Christmas holiday present.” Digital Eclipse on the deal that got it Mortal Kombat

Digital Eclipse has gained a reputation throughout the industry for its lavish collections of retro games, featuring generous helpings of extra content that help to tell the story of the games’ development. At Sony’s State of Play presentation in June, the company revealed its latest project – Mortal Kombat: Legacy Kollection. “It’s a long time…

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Debunking the grey market beyond Steam

Alternative distribution is big business on PC, but companies have understandable concerns about the ‘grey market’. Here to dispel some of the myths surrounding this thorny topic is Vadim Andreev, co-founder and CEO of the global distribution platform Rokky. You can easily play word association within the games industry. Sonic and hedgehogs, anti-cheat and Denuvo,…

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Where are the Switch 2 indie games?

“I would like Citizen Sleeper 2 to have been on Switch 2 at launch, but that wasn’t possible,” says Gareth Damian Martin. They’re not the only indie developer that wasn’t invited to the Switch 2 party. Looking at the current list of titles for Nintendo’s latest console, there are very few games from indie devs….

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Creating emotionally resonant content for a global audience in Sky: Children of Light

Yingxian Lu is a content producer at Thatgamecompany, where she leads in-game event/season production and cultural localization for Sky: Children of the Light. Her work focuses on emotionally resonant, globally inclusive content. She previously led interactive campaigns at JD.com, and her work was also widely covered by media outlets in China. In today’s global games…

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Nintendo Switch 2 | Critical Consensus

On June 5, 2025, over eight years after Nintendo debuted its innovative hybrid handheld/home console, the publisher launched its successor – the Nintendo Switch 2. Four days after release, the console had already broken internal records, reaching global sales of 3.5 million units. It surpassed expectations in the US, with over 1.1 million units sold,…

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